Subliminal | Shiny new coins!
We made the feel of our levels better by redesigning our coins to react faster and have a better animation.
coins, game dev, sky pets, juciness, level design, game design, game feel
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01 May Shiny New Coins!



One of the oldest objects in Sky Pets are the coins. We’ve stared at them for so long that we could see them in our dreams and we didn’t really want to change them. That is until recently when we compared the rest of the game to what we have now! So many things have been modified that it astounds me that we haven’t touched the coins since we first created them.

Everything turns.

Everything turns.

The new coin we made larger and have a lulling spin and nice sheen to it. To make it more immediate to the player we have it disappear immediately and leave behind sparkles.

Another reason why we decided to change them finally is due to players being confused on whether or not they picked up the coin. When you hit them they would do a spin animation for half a second which would be long enough to cause a disconnect to many players. So we decided to “Juice Up” the coin.

Faster is better

Faster is better


We’re super happy with the new coins! Let us know what you think.

Follow us on twitter at @SkyPetsGame to see more screenshots and updates everyday and to subscribe to our newsletter to get all that’s new in your inbox!


Ryan Leonski
  • Thunder Egg
    Posted at 11:03h, 01 May Reply

    I think this was a great change. I definitely felt the disconnect with the old coin system. The new coins are sweet! Nice job and kudos for taking user feedback and running with it. 🙂

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